GIRLS MADE PUDDING
- Publisher
- KAMITSUBAKI STUDIO
- Released
- 2025-04-10
- Players
- 1
- On sale in
- 3 of 48 regions
Save 45% via 🇰🇷 South Korea eShop
Cheapest of all 48 tracked regions. That's $0.82 per hour for ~5h of main story (HLTB).

Global Prices — All 48 Regions
3 on sale| # | Country | Platform | Regular | Sale (USD) | Discount | Ends |
|---|---|---|---|---|---|---|
| 1 | 🇰🇷South KoreaATL | Nintendo | ₩11,000.00 | $3.92 | −45% | Jul 13 |
| 2 | 🇯🇵JapanMPL | Nintendo | ¥1,200.00 | $4.08 | −45% | Jul 13 |
| 3 | 🇭🇰Hong KongATL | Nintendo | HK$66.00 | $4.59 | −45% | Jul 13 |
| Country | Sale (USD) | Ends |
|---|---|---|
| 🇰🇷KRATL | $3.92 | |
| 🇯🇵JPMPL | $4.08 | |
| 🇭🇰HKATL | $4.59 |
■Ends < 24h ■Ends < 48h · Tap any row for a buying guide for that country.
About GIRLS MADE PUDDING
《The Gameplay》 1. Come for a Ride In most games, the story moves forward once your reach a certain destination. In Girls Made Pudding, everything happens during the journey. Nothing will happen if you stay where you are, and by going back on the road where you came from, you'll return to the dialogue you already read once. Keep the bike moving and the girls chatting and eventually you'll unfold this story's mysteries. 2. Branching Roads, Branching Plot When you reach a branching road, that means that the plot is going to branch as well. The story will move forward in different ways depending on whether you keep going straight or take a turn. You can also turn around and go check out a road you didn't choose before but the more you travel, the more the girls' "fullness" will decrease. 3. Gathering and Cooking On the road, you'll find ingredients that you can cook with. By eating what you cook, you can increase the girls' fullness and other parameters. There are some branches in the road that you can only access if the girls' parameters have reached a certain level too. (But you can remove this requirement in the difficulty settings.) 《The Story》 "When there's nobody there to see you, you disappear." It's weird, but it's been like this for a while now. Almost half a year. The journey started with Sumibi's wish—"I want to eat that pudding again." She and Nikomi go on a bike trip, traveling from town to town while looking for ingredients and meeting new people. Little by little, they start understanding what happened to the world. They keep traveling and they keep looking at each other... lest they disappear. 《The Characters》 Sumibi A bike-riding girl on a journey. She was a regular at the café where Sumibi use to work. Nikomi A girl traveling along with Sumibi. She used to work at a café but she's not very good at baking and cooking. 《The Staff》 Production: KAMITSUBAKI STUDIO Scenario and development: Kazuhide Oka Character design and concept art: Zumochi Art and character models: Zumochi Soundtrack: Daijiro Nakagawa Logo art: JEFF99 English Translation: Marco Godano Simplified/Traditional Chinese Translation: flankoi
Screenshots
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How regional eShop pricing works for GIRLS MADE PUDDING
Nintendo prices GIRLS MADE PUDDING independently in each of the 48 countries we track, using local currencies. Because exchange rates and regional purchasing power differ, the same digital game can cost very different amounts depending on where you buy it. To redeem the cheapest price, you typically need an eShop gift card for that region; we link to a country-specific buying guide whenever you click any row in the price table above. We also compare the current Steam price for this game so you can see whether the PC version on Steam is cheaper than any eShop region right now.
All prices on this page are converted from the original local currency to your selected display currency using daily exchange rates. The regular price (struck through) shows the country's standard eShop price; the highlighted sale price is what Nintendo is charging today. Discount badges in green mark deals of 50% or more. HowLongToBeat data shows GIRLS MADE PUDDING takes about 5 hours to finish the main story, which we use to estimate cost-per-hour value.
Prices last updated: June 26, 2026 at 14:00 UTC





