Get in the Car, Loser!
- Publisher
- Love Conquers All Games
- Released
- 2024-09-16
- Players
- 1
- On sale in
- 0 of 48 regions

Global Prices — All 48 Regions
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■Ends < 24h ■Ends < 48h · Tap any row for a buying guide for that country.
About Get in the Car, Loser!
Everyone knows the story of how the great hero of legend Agi of Roses fought the Machine Devil and used the Sword of Fate to seal him away for a thousand years. Now, hateful Machine Devil cultist edgelords are spreading terror in order to summon him again, and the Divine Order that rules over our world claims that fighting them before it's too late would be "just as bad as them." Obviously that won't stand, and that's why three young attendees of the local Academy of Order and one renegade angel from the Divine Order are heading off on a road trip to take the fight to the Machine Devil and his cultists. Will Sam Anon succeed in her mission to seal away evil for another thousand years, hit every diner along the road on the way, AND make it through a single conversation without blushing over her beautiful companions? The toughest challenges she's ever faced in her life lie ahead! A lesbian road trip RPG by the co-creator of Ladykiller in a Bind about fighting for love and justice in the face of indifference, and "discovering yourself," whatever that means. FULL ROAD TRIP EDITION Both extra DLC story chapters are bundled into this edition! You also get: Battle on the Big Boardwalk: a bonus chapter including beach outfits for the whole cast, an all-new sword, 15 new endgame items with unique specialized abilities, and a boss fight with our toughest enemies yet! Playable at any point after act 2 either during or after the main story, this is no filler episode—there's no time to waste staring at open toe sandals and exposed cleavage when the fate of the world is on the line! Fate of Another World: the story continues in this double-sized story chapter featuring two new characters, five new enemies, two new boss fights, and shocking divine truths! Only the fate of another world can tell us about the fight that lies ahead in our own! FEATURES * Active time battle system inspired by classic and modern JRPGs—fight strategically and take advantage of each party member's complementary abilities in order to keep momentum on your side and make it through the gauntlet of fights the road throws at you. * Equipment-based character progression system: each item offers different abilities based off what character you give it to, and can be rearranged on the fly at any time between fights to create completely different party builds. * Genre-defying pop soundtrack by Christa Lee, because how can you say it's battle music if it doesn't even bang? * Visual novel inspired dialogue system allows for optimal "shoving your foot in your mouth while shooting the breeze in the backseat" experience. * No sidequests, no maps, no codex entries. Who's got time for that when the world is in peril?! * Girls. Just... girls... you know...??? They're great * The Disaster Lesbian Representation We Need
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How regional eShop pricing works for Get in the Car, Loser!
Nintendo prices Get in the Car, Loser! independently in each of the 48 countries we track, using local currencies. Because exchange rates and regional purchasing power differ, the same digital game can cost very different amounts depending on where you buy it. To redeem the cheapest price, you typically need an eShop gift card for that region; we link to a country-specific buying guide whenever you click any row in the price table above. We also compare the current Steam price for this game so you can see whether the PC version on Steam is cheaper than any eShop region right now.
All prices on this page are converted from the original local currency to your selected display currency using daily exchange rates. The regular price (struck through) shows the country's standard eShop price; the highlighted sale price is what Nintendo is charging today. Discount badges in green mark deals of 50% or more. HowLongToBeat data shows Get in the Car, Loser! takes about 10 hours to finish the main story, which we use to estimate cost-per-hour value.
Prices last updated: June 13, 2026 at 14:00 UTC





