POOLS
- Publisher
- Tensori
- Released
- 2026-02-26
- Players
- 1
- On sale in
- 0 of 48 regions

Global Prices — All 48 Regions
0 on sale| # | Country | Platform | Regular | Sale (USD) | Discount | Ends |
|---|
| Country | Sale (USD) | Ends |
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No active sales for this region right now.
■Ends < 24h ■Ends < 48h · Tap any row for a buying guide for that country.
About POOLS
One could say POOLS is like an art gallery where you look around and listen to the sounds. There are very few things to solve apart from a few mazes. Sometimes the game can challenge your navigation skills. But mostly you're just... there. POOLS has no user interface and no dialogue. No background music. Instead, it uses sounds to make you feel like you're really there. The sounds and echo change depending on the room you're in. Walking in water is slower. All of these things make the game feel more real and create a tense atmosphere. There's no typical story, no characters to meet, and you won't find any notes in-game. But as you explore and advance further, you start to notice that the game's world changes around you. Rooms look and feel different. Each chapter contains something unique. You're constantly exploring new places, each with its own kind of mystery. Note: There are no monsters chasing you or jumping suddenly towards you, but the atmosphere can feel oppressive. POOLS plays on the fears of getting lost, the dark, and tight spaces. Note: POOLS consists of six unique chapters, each taking between 10 and 30 minutes to play through. POOLS is inspired by the internet phenomena "liminal spaces", "found footage" and "The Backrooms" - specifically "Backrooms Pools" or "Poolrooms". One of the original artists behind the Poolrooms concept is Jared Pike. Other inspirations include Matt Studios' Poolrooms videos from 2022, Mortain Colors, Anemoiapolis by Andrew Quist and Kane Pixels' Backrooms.
Screenshots
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How regional eShop pricing works for POOLS
Nintendo prices POOLS independently in each of the 48 countries we track, using local currencies. Because exchange rates and regional purchasing power differ, the same digital game can cost very different amounts depending on where you buy it. To redeem the cheapest price, you typically need an eShop gift card for that region; we link to a country-specific buying guide whenever you click any row in the price table above. We also compare the current Steam price for this game so you can see whether the PC version on Steam is cheaper than any eShop region right now.
All prices on this page are converted from the original local currency to your selected display currency using daily exchange rates. The regular price (struck through) shows the country's standard eShop price; the highlighted sale price is what Nintendo is charging today. Discount badges in green mark deals of 50% or more. HowLongToBeat data shows POOLS takes about 2 hours to finish the main story, which we use to estimate cost-per-hour value.
Prices last updated: June 13, 2026 at 14:00 UTC





