Nintendo Switch

Jump Rope Challenge

Publisher
Nintendo
Released
2020-06-15
Players
2
On sale in
0 of 48 regions
Jump Rope Challenge

Global Prices — All 48 Regions

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About Jump Rope Challenge

Jump rope virtually and watch the on-screen counter increase with each successful hop! Another player can join in on the fun with another Joy-Con™ controller as you strive for a high score. By using a pair of Joy-Con controllers and imagining them as the handles of a jump rope, players can virtually jump rope every day. With hopping bunnies as the characters, simple menus and no long tutorials to jump through, it’s quick and easy to learn the ropes. You can even skip in style with a number of outfits and backgrounds! For those who aren’t able to jump, or are worried about disturbing the downstairs neighbors, players can bend their knees or move their arms to play the game without creating any noise. Jump Rope Challenge was created by a small group of Nintendo developers while working from home in Japan as a simple game to add some quick and fun movement into their daily lives. Make sure to stretch properly before play. Game play requires varying amounts of physical activity. Consult a doctor before playing if: ・you are or may be pregnant, ・you have heart, respiratory, back, joint or other orthopedic conditions, ・you have high blood pressure, ・you have difficulty with physical exercise or you have been instructed to restrict physical activity. If you experience excessive fatigue, shortness of breath, chest tightness, dizziness, discomfort or pain while playing STOP USE IMMEDIATELY and consult a doctor. Keep your activity within reasonable limits and avoid excessive exertion. *Not compatible with Nintendo Switch Lite **Jump Rope Challenge was developed using Unity, a real-time development platform.

Screenshots

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How regional eShop pricing works for Jump Rope Challenge

Nintendo prices Jump Rope Challenge independently in each of the 48 countries we track, using local currencies. Because exchange rates and regional purchasing power differ, the same digital game can cost very different amounts depending on where you buy it. To redeem the cheapest price, you typically need an eShop gift card for that region; we link to a country-specific buying guide whenever you click any row in the price table above.

All prices on this page are converted from the original local currency to your selected display currency using daily exchange rates. The regular price (struck through) shows the country's standard eShop price; the highlighted sale price is what Nintendo is charging today. Discount badges in green mark deals of 50% or more. HowLongToBeat data shows Jump Rope Challenge takes about 1 hours to finish the main story, which we use to estimate cost-per-hour value.

Prices last updated: June 15, 2026 at 14:00 UTC