Nintendo Switch

Divine Ascent

Publisher
Timothee Paez
Released
2019-07-25
Players
6
On sale in
0 of 48 regions
Divine Ascent

Global Prices โ€” All 48 Regions

0 on sale
All (37)
CountrySale (USD)Ends
๐Ÿ‡ณ๐Ÿ‡ฟNZ$4.67โ€”
๐Ÿ‡ท๐Ÿ‡บRU$4.82โ€”
๐Ÿ‡ฟ๐Ÿ‡ฆZA$4.88โ€”
๐Ÿ‡บ๐Ÿ‡ธUS$4.99โ€”
๐Ÿ‡จ๐Ÿ‡ฆCA$4.99โ€”
๐Ÿ‡ณ๐Ÿ‡ดNO$5.16โ€”
๐Ÿ‡ธ๐Ÿ‡ชSE$5.23โ€”
๐Ÿ‡ฆ๐Ÿ‡บAU$5.31โ€”
๐Ÿ‡ฉ๐Ÿ‡ฐDK$5.44โ€”
๐Ÿ‡ต๐Ÿ‡ฑPL$5.48โ€”
๐Ÿ‡ฒ๐Ÿ‡ฝMX$5.75โ€”
๐Ÿ‡ฆ๐Ÿ‡นAT$5.80โ€”
๐Ÿ‡ง๐Ÿ‡ชBE$5.80โ€”
๐Ÿ‡ง๐Ÿ‡ฌBG$5.80โ€”
๐Ÿ‡จ๐Ÿ‡พCY$5.80โ€”
๐Ÿ‡ฉ๐Ÿ‡ชDE$5.80โ€”
๐Ÿ‡ช๐Ÿ‡ชEE$5.80โ€”
๐Ÿ‡ช๐Ÿ‡ธES$5.80โ€”
๐Ÿ‡ซ๐Ÿ‡ฎFI$5.80โ€”
๐Ÿ‡ซ๐Ÿ‡ทFR$5.80โ€”
๐Ÿ‡ฌ๐Ÿ‡ทGR$5.80โ€”
๐Ÿ‡ญ๐Ÿ‡ทHR$5.80โ€”
๐Ÿ‡ญ๐Ÿ‡บHU$5.80โ€”
๐Ÿ‡ฎ๐Ÿ‡ชIE$5.80โ€”
๐Ÿ‡ฎ๐Ÿ‡นIT$5.80โ€”
๐Ÿ‡ฑ๐Ÿ‡นLT$5.80โ€”
๐Ÿ‡ฑ๐Ÿ‡บLU$5.80โ€”
๐Ÿ‡ฑ๐Ÿ‡ปLV$5.80โ€”
๐Ÿ‡ฒ๐Ÿ‡นMT$5.80โ€”
๐Ÿ‡ณ๐Ÿ‡ฑNL$5.80โ€”
๐Ÿ‡ต๐Ÿ‡นPT$5.80โ€”
๐Ÿ‡ท๐Ÿ‡ดRO$5.80โ€”
๐Ÿ‡ธ๐Ÿ‡ฎSI$5.80โ€”
๐Ÿ‡ธ๐Ÿ‡ฐSK$5.80โ€”
๐Ÿ‡จ๐Ÿ‡ฟCZ$6.01โ€”
๐Ÿ‡ฌ๐Ÿ‡งGB$6.03โ€”
๐Ÿ‡จ๐Ÿ‡ญCH$6.29โ€”

โ– Ends < 24h ย โ– Ends < 48h ย  ยท ย  Tap any row for a buying guide for that country.

About Divine Ascent

Ages ago, the gods contacted several civilizations all around the world. But since then, they remained silent. Now they need to hear our calls. Divine Ascent is a single and local-multiplayer strategy-puzzle game. The goal is to be the first to build towers, and to reach their tops to place temples. Six of the biggest civilizations of the ancient times compete against each other, to be the one taken by the gods to the heavens. To this end, they've elected builders whose sole purpose is to erect monuments as high in the sky as possible. Key Features: Arena (local-multiplayer) and Puzzles (single player) modes Arena is a set of 24 multiplayer levels for two to six players (humans or A.I.) Single player mode contains 30 puzzles with increasing difficulty, plus the final stage which is sort of an Arena level against 5 opponents Special moves Tile-based isometric 3D graphics Each civilization has its own theme and atmospheric background sound design Game mechanics: The game is turn-based, in a board game style. The goal is to be the first to place three temples. A temple appears when you place a pawn on a tower five pieces high, or three pieces high in puzzle mode. The player begins by placing his pawn on any square located on the base floor. If there is no such available square, he must place it on the lowest free floor. You must place it again in the same way after making a temple appear. Each turn, the player has two move options: The pawn can be moved orthogonally to another adjacent free square of the board, whether on the same floor, one floor higher, or one floor lower. You can use the piece in the corner of the screen to add it on a free square of the board. Special moves: If squares are free and orthogonally adjacent to each other, and form stairs of which the lower piece can be climbed by our pawn, we can directly climb to their top. If a square is located in front of ours orthogonally, our pawn can jump on it provided that it's one floor higher, and that every floor between is lower. If the four squares around our pawn are blocked by whether pawns, temples, pieces that are at least two floors higher, or the edge of the board, you can place a new piece under it. There are squares with special properties for each location. It's up to you to discover which effects the gods have awarded them. Game modes: There are two game modes: Arena and Puzzles. Arena is a set of 24 multiplayer levels, taking place in the locations of all the different civilizations and using their particular special squares. Two to six players (humans or A.I.) compete to build temples. Puzzles mode is a scripted solo adventure where you have to solve several levels to advance to the next ones. The player has a limited amount of moves to build a single temple, whether alone or against opponents in later stages.

Screenshots

Divine Ascent screenshot 1
Divine Ascent screenshot 2
Divine Ascent screenshot 3
Divine Ascent screenshot 4
Divine Ascent screenshot 5

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How regional eShop pricing works for Divine Ascent

Nintendo prices Divine Ascent independently in each of the 48 countries we track, using local currencies. Because exchange rates and regional purchasing power differ, the same digital game can cost very different amounts depending on where you buy it. To redeem the cheapest price, you typically need an eShop gift card for that region; we link to a country-specific buying guide whenever you click any row in the price table above.

All prices on this page are converted from the original local currency to your selected display currency using daily exchange rates. The regular price (struck through) shows the country's standard eShop price; the highlighted sale price is what Nintendo is charging today. Discount badges in green mark deals of 50% or more.

Prices last updated: June 17, 2026 at 14:00 UTC